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Critics Consensus: Ralph Breaks the Internet levels up on its predecessor with a funny, heartwarming sequel that expands its colorful universe while focusing on core characters and relationships.
Critic Consensus: Ralph Breaks the Internet levels up on its predecessor with a funny, heartwarming sequel that expands its colorful universe while focusing on core characters and relationships.
The movie doesn't seem to be playing near you.
All Critics (235) | Top Critics (38) | Fresh (208) | Rotten (27)
Best of all, the directors don't shy away from the ending their story demands.
It's pretty incredible to see how the filmmakers easily and boldly slip concepts right from the therapist's office into the wild rumpus through the internet.
Ralph Breaks the Internet is less a film, more a commercial. Game over, everyone.
It's not every animation that features an eBay-spoofing riff involving a corn chip shaped like Beyoncé.
I am happy to say that the misogynists' worst fears were realized. This is very much a movie whose female characters are equal to their male counterparts...
Ralph Breaks the Internet works because it doesn't pander, and it doesn't simplify.
Cleverness aside, at the end of the day the real emotional center of this movie is (still) the friendship between Vanellope and Ralph.
Should you be concerned about Disney's inexorable stranglehold over popular entertainment? Probably.
What should be subtitled "Disney's Death Race 2000: When Friends Collide", it offers Disney flamboyance, self-deprecating humor, and the sort of pathos that may draw a tear or two from even the least sentimental viewer.
Ralph Breaks the Internet works best when underlining the bonds of the characters and parodying Disney's story templates. When it comes to the world building of the Internet, however, it sinks.
Ralph Breaks the Internet is firing on all cylinders and repeat viewings will be a must to catch every gag, while John C. Reilly and Sarah Silverman are just as heckin' delightful as they were first time around.
Despite its minor weaknesses, Ralph Breaks the Internet is a great expansion on the original concept and for those who are willing and able to embrace the setup it will be a thoroughly enjoyable experience.
There's a story about friendship here that's the gut of the thing, and it'll do nicely, thank you very much, even drawing some tears effectively near the end, but this animated gem is about stoking the internet meme age. Practically every shot demands that one stop the action so as to focus on whatever visual gag may be in the background. That'll probably eat of loads of somebody's time. And the Disney princesses portion is the gag reel highlight.
Super Reviewer
Ralph (voiced by John C. Reilly) and his best pal Vanellope (voiced by Sarah Silverman) must venture out of their arcade home once Vanellope's game gets broken. She's in danger of having her racing game shelved for good unless they can find a new steering wheel controller. Thanks to the installation of wi-fi, Ralph and Vanellope hop along the information super highway and visit an online metropolis bursting with life and possibility. It's a world of advanced games, races, and interactivity and Vanellope might not want to go back to her old world, much to the chagrin of Ralph. Fear not, this is not Disney's rehash of The Emoji Movie, a slapdash gallivant through Internet culture, apps, and the most famous online brands. The first forty minutes or so of Ralph Breaks the Internet are silly and visually appealing as our familiar characters expand their horizons to the world of online gaming. Much like the first film, there are a lot of rules and mechanics to establish as a foundation before things can get too complicated. The first Wreck-It Ralph was a bit more structured and clean in this aspect whereas the sequel gets to feel a tad episodic. The Grand Theft Auto/Twisted Metal world of street racing provides a splendid contrast and plenty of satirical touches. It's still amusing as Ralph and Vanellope discover the new worlds and we see how the filmmakers choose to depict their inner workings, like a concierge working a search bar or spammers as pushy street promoters. Although it also leads to some questions, like this world has Google but no YouTube, instead combining YouTube and Buzzfeed into one entity where hearts count as upvotes/likes. Is there a reason Disney might not want to have steered children to YouTube? Or is there something more corporate about promoting a rival media company when Disney is planning their own online streaming magical kingdom? It's an entertaining beginning but I started to get worried about whether or not this was the extent of what we were going to get with a Ralph sequel. Is this really all going to be about raising money to buy an arcade controller wheel? It's about the forty-five minute mark where the film takes a welcomed turn, where it focuses far more on the character relationships between Ralph and Vanellope, and that's when the film deepens into something much more special. The antics beforehand were colorful and amusing but too episodic, but once Ralph and Vanellope are split apart, now those same imaginative antics are used in the service of developing characters and exploring their inner conflicts. It's like the movie went next level with its potential. Vannelope's excursion into the Disney Corporate Realm leads to fun cameos (Groot), and newly sad cameos (Stan Lee, R.I.P.), but the meta interaction with the Disney princesses is a hoot. The film cleverly ribs the Disney traditions of old but, and this is the key part, finds ways to relate it back to character conflicts and assumptions. The Disney princesses lead Vanellope into a new soul-searching direction, which leads to an inspired musical number that's filled with silly, ironic non-sequitors and a declaration of purpose, a wonderful melding of the Disney storytelling of old and new. From here, the movie gets better and better as Ralph goes to greater lengths to sabotage Vanellope's plans to leave him for a new game. The final act grows from this misguided attempt to hold onto selfish needs and rebuke change, and it culminates in a climax that is built around the characters and what they're willing to give up for one another. For a movie that starts with silly gags about eBay and Twitter, it grows into something that genuinely could bring some tears. The overall message, that growing apart is okay and can be healthy, that friendships will inevitably change over time and to not stand in the way of change, is a lesson I was not anticipating from a "family film." I was expecting Ralph Breaks the Internet to mostly cover the dark side of the Internet, in an albeit family-friendly manner, about the casual cruelty and lack of empathy that is magnified from the perceived anonymity. The movie does cover some of this material briefly when Ralph stumbles into a hall of mean-spirited comments ("First rule of the Internet: never read the comments"). I was expecting a more simplified and pat lesson about the evils of the Internet, but instead the filmmakers deliver something far more applicable and important for young people. They could have gone for easy life lessons about online behavior, and instead Ralph Breaks the Internet goes above and beyond to make its message more personal and sympathetic. Reilly (Kong: Skull Island) provides a lot of heart to his doofus; enough to keep him grounded even when his character starts making bad decisions to keep the status quo. Silverman (Battle of the Sexes) has a harder time just because she's asked to keep her voice at a childlike level, which can be grating at certain points. She is still able to convey an array of emotions. The relationship between Ralph and Vanellope is key to the series being more than the sum of its parts, and both actors help this through their sometimes warm, sometimes bickering interactions. The biggest new addition is Gal Gadot (Wonder Woman) as Shank, the leader of a gang of car thieves. She's a tough lady that takes an immediate shine to the attitude and gusto of Vanellope. The character and her world are more welcomed than Gadot as a vocal actor. She's fairly limited in range. I did enjoy that they specifically animated Jason Mantzoukas (Netflix's Big Mouth) as a nerdy question-asker and Oscar-nominee June Squibb (Nebraska) for five seconds each. The Wreck-It Ralph franchise is another stellar plank in a growing armada of Disney animated franchises that could challenge Pixar for supremacy. Walking away from Ralph Breaks the Internet, I had to think it over but I concluded that I was more emotionally fulfilled and pleased than with Pixar's Incredibles 2. I'm not going to argue that Ralph is the better of the two movies when it comes to storytelling, visual inventiveness, or action, but I was happier and more satisfied leaving Ralph. This is an imaginative, colorful, cheerful, and heartfelt movie with a valuable message and the understanding of narrative structure to see it through. I'm now thinking about a potential third Ralph movie (the director says there won't be another, but let's see what Disney says after those box-office grosses come in). We've gone to the realm of online gaming, so what's next? Maybe Ralph's game gets transferred to a collector's home out of the country, like in Japan, and then it's about Japanese gaming culture. Or my pal Ben Bailey suggested Ralph's game gets relocated into a movie theater, one of the few places arcade machines are still present, and it's Ralph in the world of the movies. The fact that I'm pitching sequels says something about the franchise's potential and its accomplishment. Ralph Breaks the Internet is a worthy sequel with of equal parts compassion and wit. Nate's Grade: A-
Vast in its landscape and world-building to go along with a heartfelt story, Ralph Breaks the Internet expands visually and internally. The film's dazzling take on its universe and maintenance on characters, both old and new, easily tops its predecessor and sets a brand-new scale for not only Disney-animated films, but animated films overall. 5/5
Due to the sheer notion that animated movies just simply take longer to perfect than live-action films (most of the time), it should come as no surprise that some sequels arrive slightly later than expected. That being said, six years has been a pretty long gap for this Wreck-It Ralph sequel. Ralph Breaks the Internet has been advertised as an advertisement itself for every app that kids and adults use on their phones and laptops, and that has scared from the very first trailer, but it's much more than meets the eye. I don't believe this sequel is quite as good as the original (which is a hard task regardless), but the emotional core and overall entertainment is absolutely still present. This is a very good sequel that deserves to be seen. Sugar Rush's steering wheel has been destroyed and Vanellope's game is about to be unplugged. With the help of Ralph, they venture into the internet in hopes of finding the seller on eBay in order to buy a new one. This premise is really just a tool in order to showcase the internet in a film, but unlike the film The Emoji Movie, it's done tastefully. Going through emotional undertones about friendship and what it really means deep down, this is a film that explores new sides to these characters, but I felt that it didn't quite go as deep as the first, which is what made me love that one immediately. I didn't quite feel blown away by this one, but there's no denying that it's well-done nonetheless. As I mentioned, my biggest fear going into this film was that it would feel like an internet advertisement, and while it does serve the story, I have to admit it was a bit much at times. From Snapchat to Twitter and even down to exploiting Disney's entire catalogue of characters (in a good and enjoyable way), it felt as though the studio was trying to showcase everything great that they own. That being said, these sequences are actually a blast to watch, as it feels like you're in Disney World. It does serve the story and the final act of the movie has a great payoff that I think many viewers will get a kick out of. Personally, I just believe they could've saved some of the characters for a third instalment. The best portion of this movie is actually the addition of the new character Shank (voiced by Gal Gadot). Not that her character has much to do, but the game surrounding her character, along with the relationship she forms with Vanellope, honestly gave this movie a much-needed layer. I loved every aspect of when this film entered her game, Slaughter Race. This game pretty much shapes the course of the entire movie and I was pleasantly surprised by this. This movie has many aspects that could've made this sequel even better than the original, but I feel it was slightly too overstuffed with characters to be able to say that. In the end, Ralph Breaks the Internet is a very good follow-up to its predecessor, even though there's a little too much going on at times. Ralph and Vanellope each have new character arcs and obstacles to cross throughout the course of this film and that aspect along almost had me saying this is an improvement over the first, but I have a few issues with how crowded the movie felt to really let that sink in. Overall, this movie should absolutely please fans of the first who are looking for a nice emotional payoff, and the journey this movie takes you on is fantastic, so I can't complain too much. Ralph Breaks the Internet is a great sequel.
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